ConvexPolygon

A simple polygon (i.e. not self-intersecting and without holes) in which no line segment between two points on the boundary ever goes outside the polygon.

Inheritors

Properties

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abstract val diameter: Double
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open val radius: Double

Functions

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abstract fun asAwtShape(): Shape
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Finds the edge of the polygon closest to the provided segment, i.e. the first one that would collide (= intersect) with the segment in case the polygon extended on each side.

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abstract override fun contains(vector: Euclidean2DPosition): Boolean

Checks if the polygon contains a vector (= a point). The definition of insideness may vary depending on the implementation, this may affect the outcome for points lying on the polygon's boundary. For accurate operations see containsBoundaryIncluded and containsBoundaryExcluded.

abstract fun contains(shape: Shape): Boolean

Checks if the polygon contains a polygonal java.awt.Shape (i.e. without curved segments). A polygonal shape is contained in a polygon if all of its points are contained in (or lie on the boundary of) the latter.

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Checks if a vector (= a point) is contained in the polygon, boundary excluded.

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Checks if a vector (= a point) is contained in the polygon or lies on its boundary.

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abstract fun getEdge(index: Int): Segment2D<Euclidean2DPosition>

Depending on the implementation, this may be faster than edges.get(index).

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Checks if a segment intersects with the polygon, segments lying on the polygon's boundary are not considered to be intersecting.

abstract fun intersects(shape: Shape): Boolean

Checks if a java.awt.Shape intersects the polygon, adjacent shapes are not considered to be intersecting.

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abstract fun isAdjacentTo(other: ConvexPolygon): Boolean

A polygon is adjacent to another if any of its points lies on the boundary of the other.

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Checks if a vector (= a point) lies on the polygon's boundary.

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