make
fun <T, P : Position<P>> make(environment: Environment<T, P>, center: Node<T>, neighbors: Iterable<Node<T>> = emptyList()): SimpleNeighborhood<T, P>
Creates a SimpleNeighborhood.
Return
The newly created SimpleNeighborhood.
Parameters
environment
The environment of the neighborhood.
center
The center of the neighborhood.
neighbors
The neighbors in the neighborhood, defaults to empty.