SAPEREGradient

This class provides a fast and stable gradient implementation, inspired on the NBR construct used in Proto.

Parameters

<P>

Position type

Constructors

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constructor(environment: Environment<List<ILsaMolecule>, P>, node: ILsaNode, sourceTemplate: ILsaMolecule, gradientTemplate: ILsaMolecule, valuePosition: Int, expression: String, contextTemplate: ILsaMolecule, gradThreshold: Double, timeDistribution: TimeDistribution<List<ILsaMolecule>>)
Builds a new SAPERE Gradient.
constructor(environment: Environment<List<ILsaMolecule>, P>, node: ILsaNode, timeDistribution: TimeDistribution<List<ILsaMolecule>>, sourceTemplate: String, gradientTemplate: String, valuePosition: Int, expression: String, contextTemplate: String, gradThreshold: Double)
Builds a new SAPERE Gradient.

Properties

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val node: Node<T>
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Functions

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open fun canExecute(): Boolean
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@Nonnull
open fun cloneOnNewNode(@Nonnull node: Node<List<ILsaMolecule>>, @Nonnull currentTime: Time): Reaction<List<ILsaMolecule>>
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fun equals(o: Any): Boolean
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open fun execute()
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@Nonnull
open fun getActions(): List<Action<List<ILsaMolecule>>>
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abstract fun getInboundDependencies(): ListSet<out Dependency>
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open fun getLsaNode(): ILsaNode
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abstract fun getOutboundDependencies(): ListSet<out Dependency>
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open fun getRate(): Double
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fun getTau(): Time
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fun hashCode(): Int
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open fun initializationComplete(atTime: Time, environment: Environment<T, out Any>)
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open fun setActions(actions: List<out Action<T>>)
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open fun setConditions(conditions: List<out Condition<T>>)
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open fun toString(): String
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fun update(currentTime: Time, hasBeenExecuted: Boolean, environment: Environment<T, out Any>)