AbstractMoveNode

abstract class AbstractMoveNode<T, P : Position<P>?> : AbstractAction<T>

This action moves a node inside a given environment.

Parameters

<T>

concentration type

<P>

position type

Inheritors

Functions

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abstract fun cloneAction(p: Node<T>, p1: Reaction<T>): Action<T>
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open fun execute()
Detects if the move is in absolute or relative coordinates, then calls the correct method on the Environment.
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abstract fun getNextPosition(): P
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How to override: if you intend your action to influence any reaction with compatible context, return null.
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open fun toString(): String