Draw Layers Isolines
Draw layers isolines. The user must specify: - the number of isolines to draw - the min layer value - the max layer value - the distribution, used to space isoline values between min and max This class defines the drawFunction method, which is capable of drawing a layer's isolines given a function. The only responsibility left to subclasses is to provide a LayerToFunctionMapper.
Constructors
Types
Functions
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open fun <T, P : Position2D<P>?> apply(graphics: Graphics2D, node: Node<T>, environment: Environment<T, P>, wormhole: Wormhole2D<P>)
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open fun <T, P : Position2D<P>?> apply(g: Graphics2D, n: Node<T>, env: Environment<T, P>, wormhole: Wormhole2D<P>)
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Applies the effect.
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open fun <T, P : Position2D<P>?> drawFunction(function: (out Any) -> out Number, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
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abstract fun <T, P : Position2D<P>?> drawLayers(toDraw: Collection<Layer<T, P>>, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
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Effectively draw the layers.
open fun <T, P : Position2D<P>?> drawLayers(toDraw: Collection<Layer<T, P>>, environment: Environment<T, P>, graphics: Graphics2D, wormhole: Wormhole2D<P>)
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