Effect Stack
The class models a group of effects, stored as a stack. It can manage priority of visualization and visibility of each effect inside it.
Parameters
<P>
The position type
Constructors
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Constructor that creates an empty stack of effects with default name.
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Default constructor.
Functions
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Changes the specified offset priority of the specified offset.
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open fun <T> computeDrawCommands(environment: Environment<T, P>): Queue<DrawCommand<P>>
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Computes a queue of commands to Draw something.
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Returns a com.google.gson.JsonSerializer and com.google.gson.JsonDeserializer combo class to be used as a
TypeAdapter
for this EffectStack
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Returns the visibility of the specified effect.
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Sets the visibility of the effect.
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Sets the visibility of the specified effect.
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