AbstractRandomDeployment

abstract class AbstractRandomDeployment<P : Position<out P>>(environment: Environment<*, P>, randomGenerator: RandomGenerator, nodeCount: Int) : Deployment<P>

Parameters

environment
randomGenerator

the RandomGenerator

nodeCount

the number of nodes

Constructors

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fun <P : Position<out P>> AbstractRandomDeployment(environment: Environment<*, P>, randomGenerator: RandomGenerator, nodeCount: Int)

Functions

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open fun forEach(p0: Consumer<in P>)
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open fun <T : Any> getAssociatedLinkingRule(): LinkingRule<T, P>?
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open operator override fun iterator(): MutableIterator<P>
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open fun spliterator(): Spliterator<P>
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open override fun stream(): Stream<P>

Inheritors

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