Circle

class Circle<P : Position<out P>?> : AbstractRandomDeployment<P>

Parameters

<P>

Constructors

Link copied to clipboard
open fun Circle(pm: Environment<out Any, P>, rand: RandomGenerator, nodes: Int, centerX: Double, centerY: Double, radius: Double)

Functions

Link copied to clipboard
open fun forEach(action: Consumer<out Any>)
Link copied to clipboard
open fun <T> getAssociatedLinkingRule(): LinkingRule<T, P>
Optional LinkingRule associated to the deployment.
Link copied to clipboard
open fun iterator(): Iterator<P>
abstract fun iterator(): Iterator<T>
Link copied to clipboard
open fun spliterator(): Spliterator<T>
Link copied to clipboard
open fun stream(): Stream<P>
abstract fun stream(): Stream<P>