Add Junction In Neighbor
class AddJunctionInNeighbor<P : Position<out P>?> : AbstractNeighborAction<Double>
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Represent the action of add a junction between a neighbor and the current node. This action only create the junction reference inside the neighbor, the current node totally ignore that a junction has been created. This is a part of the junction creation process. See AddJunctionInCell for the other part of the process
Parameters
<P>
Position type
Constructors
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open fun AddJunctionInNeighbor(environment: Environment<Double, P>, node: CellNode<P>, junction: Junction, randomGenerator: RandomGenerator)
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Functions
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open fun cloneAction(node: Node<Double>, reaction: Reaction<Double>): AddJunctionInNeighbor<P>
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