ChangeBiomolConcentrationInNeighbor

open fun ChangeBiomolConcentrationInNeighbor(environment: Environment<Double, out Any>, node: Node<Double>, biomolecule: Biomolecule, randGen: RandomGenerator, deltaConcentration: Double)

Parameters

biomolecule

the molecule

deltaConcentration

concentration change

node

the node

environment

the environment

randGen

the random generator