CognitiveAgentSeek
open class CognitiveAgentSeek<T, P : Position<P>, Vector<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, target: P) : CognitiveAgentArrive<T, P, A> (source)
Moves the node towards the target position as fast as possible.
Parameters
environment
the environment in which the node moves.
reaction
the reaction executing this action.
target
the position the node moves towards.
Type Parameters
Constructors
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constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, target: P)
constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, vararg coordinates: Number)
Functions
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This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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Computes the distance between this action's target and the given node within the provided environment.