CognitiveBehavior
class CognitiveBehavior<T, V : Vector<V>, A : Transformation<V>>(node: Node<T>, timeDistribution: TimeDistribution<T>) : AbstractReaction<T> (source)
Reaction representing a pedestrian's cognitive behavior.
Parameters
node
the owner of this reaction.
timeDistribution
the time distribution governing reaction execution.
Type Parameters
T
the concentration type.
V
the vector type used by the node's position/geometry.
A
the transformation type compatible with V.
Properties
Functions
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open override fun cloneOnNewNode(node: Node<T>, currentTime: Time): CognitiveBehavior<T, out Vector<*>, Nothing>
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