AddJunctionInNeighbor
class AddJunctionInNeighbor<P : Position<out P>>(environment: Environment<Double, P>, reaction: NodeReaction<Double>, junction: Junction, randomGenerator: RandomGenerator) : AbstractNeighborAction<Double> (source)
Adds junction between a neighbor and the node, inside the neighbor only: the node is unaware of it. AddJunctionInCell performs the other part of the junction creation.
Type Parameters
P
position type
Constructors
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constructor(environment: Environment<Double, P>, reaction: NodeReaction<Double>, junction: Junction, randomGenerator: RandomGenerator)