getObstaclesInRange
open override fun getObstaclesInRange(center: Euclidean2DPosition, range: Double): List<RectObstacle2D<Euclidean2DPosition>>(source)
open override fun getObstaclesInRange(centerx: Double, centery: Double, range: Double): List<RectObstacle2D<Euclidean2DPosition>>(source)