getObstaclesInRange
fun getObstaclesInRange(@Nonnull center: Euclidean2DPosition, range: Double): List<RectObstacle2D<Euclidean2DPosition>>(source)
fun getObstaclesInRange(centerx: Double, centery: Double, range: Double): List<RectObstacle2D<Euclidean2DPosition>>(source)