TargetSelectionStrategy
This interface models a strategy for selecting positions where to move.
Type Parameters
T
Concentration type
P
Position type
Inheritors
Properties
Functions
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open fun cloneIfNeeded(destination: Node<T>, reaction: NodeReaction<T>): TargetSelectionStrategy<T, P>
Clones this strategy, if needed, for the destination node and its reaction. Returns a copy of the strategy if the strategy is stateful, and this object otherwise: the default implementation assumes a stateless strategy.