HeadTowardTarget

class HeadTowardTarget<T> @JvmOverloads constructor(environment: Physics2DEnvironment<T>, reaction: NodeReaction<T>, target: Molecule, angularSpeedDegrees: Double = 360.0) : AbstractLocalAction<T>

Reads the target's absolute coordinates from the target molecule contained in the node owning this action and sets the node's heading accordingly.

Constructors

Link copied to clipboard
constructor(environment: Physics2DEnvironment<T>, reaction: NodeReaction<T>, target: Molecule, angularSpeedDegrees: Double = 360.0)

Properties

Link copied to clipboard
override val reaction: NodeReaction<T>

The NodeReaction owning this action, hosted by targetNode.

Link copied to clipboard

Functions

Link copied to clipboard
override fun cloneAction(newReaction: Reaction<T>): Action<T>

Creates an equivalent action owned by newReaction, such as a reaction cloned onto a new node. An action targeting the host of its reaction targets the host of newReaction, which must then be a Node; an action targeting any other node keeps its target.

Link copied to clipboard
open override fun execute()

Sets the heading of the node according to the target molecule.

Link copied to clipboard
infix fun Action<*>.shouldEqual(other: Action<*>)
Link copied to clipboard
open override fun toString(): String