PhysicalBlendedSteering
class PhysicalBlendedSteering<T>(val environment: Dynamics2DEnvironment<T>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>) : BlendedSteering<T> (source)
A BlendedSteering reaction which also considers physical interactions.
Constructors
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constructor(environment: Dynamics2DEnvironment<T>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>)
Properties
Functions
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open override fun initializationComplete(@Nonnull atTime: Time, @Nonnull environment: Environment<T, *>)
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The list of steering actions in this reaction.