apply
open fun <T, P : Position2D<P>?> apply(g: Graphics2D, n: Node<T>, environment: Environment<T, P>, wormhole: Wormhole2D<P>)(source)
Applies the effect.
Parameters
<T>
concentration type
<P>
position type
g
graphics
n
node
environment
environment
wormhole
the wormhole used to map environment's coords to screen coords
Deprecated
Applies the effect.
Deprecated
use apply instead.
Parameters
graphic
Graphics2D to use
node
the node to draw
x
x screen position
y
y screen position