AddJunctionInNeighbor

Represent the action of add a junction between a neighbor and the current node. This action only create the junction reference inside the neighbor, the current node totally ignore that a junction has been created. This is a part of the junction creation process. See AddJunctionInCell for the other part of the process

Parameters

<P>

Position type

Constructors

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constructor(environment: Environment<Double, P>, node: Node<Double>, junction: Junction, randomGenerator: RandomGenerator)

Functions

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abstract fun cloneAction(node: Node<T>, reaction: Reaction<T>): Action<T>
This method allows to clone this action on a new node.
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open fun execute()
If no target node is given DO NOTHING.
open fun execute(targetNode: Node<Double>)
Create the junction that links the target node and the node when this action is executed.
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fun getOutboundDependencies(): ListSet<? extends Dependency>
How to override: if you intend your action to influence any reaction with compatible context, return null.
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open fun toString(): String