ObstaclesBreakConnection

Similar to ConnectWithinDistance, but if the environment has obstacles, the links they cross are removed.

Parameters

environment

the environment whose nodes this model links

radius

connection range

Type Parameters

T

concentration type

P

position type

Constructors

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constructor(environment: Environment<T, P>, radius: Double)

Properties

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The neighborhood of this node, as provided by neighborhoodOf.

Functions

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open override fun neighborhoodOf(center: Node<T>): Observable<Neighborhood<T>>

The neighborhood of center, a node of the environment of this model, as an observable of immutable snapshots that emits whenever the neighborhood changes.

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infix fun NetworkModel<*>.shouldEqual(other: NetworkModel<*>)
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override fun toString(): String