Abstract Configurable Move Node
An abstract class that factorizes code for multiple different movements. With three strategies can be defined: the next target to be reached, the routing strategy to adopt, the speed to move at.
Parameters
<T>
Concentration type
<P>
Position type
Inheritors
Functions
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Detects if the move is in absolute or relative coordinates, then calls the correct method on the Environment.
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How to override: if you intend your action to influence any reaction with compatible context, return null.