Abstract Layer Action
abstract class AbstractLayerAction(environment: Euclidean2DEnvironment<Number>, reaction: Reaction<Number>, pedestrian: PedestrianProperty<Number>, targetMolecule: Molecule) : AbstractSteeringAction<Number, Euclidean2DPosition, Euclidean2DTransformation>
Abstract implementation of an action influenced by the concentration of a given molecule in the environment.
Parameters
environment
the environment inside which the node moves.
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reaction
the reaction which executes this action.
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pedestrian
the owner of this action.
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target Molecule
the {@link Molecule} you want to know the concentration in the different positions of the environment.
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Inheritors
Constructors
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constructor(environment: Euclidean2DEnvironment<Number>, reaction: Reaction<Number>, pedestrian: PedestrianProperty<Number>, targetMolecule: Molecule)
Properties
Functions
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abstract override fun cloneAction(node: Node<Number>, reaction: Reaction<Number>): AbstractLayerAction
This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.