Abstract Steering Action
abstract class AbstractSteeringAction<T, P : Position<P>, Vector<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>) : AbstractMoveNode<T, P> , SteeringAction<T, P>
A SteeringAction in a vector space. The implementation of nextPosition is left to subclasses.
Inheritors
Constructors
Link copied to clipboard
constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>)
Properties
Functions
Link copied to clipboard
abstract override fun cloneAction(node: Node<T>, reaction: Reaction<T>): AbstractSteeringAction<T, P, A>
This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.