Cognitive Agent Navigation Action2D
constructor(environment: Euclidean2DEnvironmentWithGraph<*, T, ConvexPolygon, Euclidean2DPassage>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, wallRepulsionFactor: Double = DEFAULT_WALL_REPULSION_FACTOR)
Parameters
T
the concentration type.
L
the type of landmarks of the node's cognitive map.
R
the type of edges of the node's cognitive map, representing the Relations between landmarks.