Cognitive Agent Separation
class CognitiveAgentSeparation<T>(val environment: Physics2DEnvironment<T>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>) : AbstractGroupSteeringAction<T, Euclidean2DPosition, Euclidean2DTransformation>
Move the agent away from the pedestrians near to him.
Parameters
environment
the environment inside which the node moves.
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reaction
the reaction which executes this action.
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pedestrian
the owner of this action.
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Constructors
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constructor(environment: Physics2DEnvironment<T>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>)
Functions
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This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.