SteeringBehavior

constructor(environment: Environment<T, Euclidean2DPosition>, pedestrian: PedestrianProperty<T>, timeDistribution: TimeDistribution<T>, steerStrategy: SteeringStrategy<T, Euclidean2DPosition>)

Parameters

environment
the environment inside which the pedestrian moves.
pedestrian
the owner of this reaction.
timeDistribution
the time distribution according to which this reaction executes.
steerStrategy
the strategy used to combine steering actions.