AbstractNeighborCondition

abstract class AbstractNeighborCondition<T>(environment: Environment<T, *>, reaction: NodeReaction<T>) : AbstractLocalCondition<T> (source)

A condition satisfied when at least one neighbor has a positive reaction-specific selection weight.

Inheritors

Constructors

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constructor(environment: Environment<T, *>, reaction: NodeReaction<T>)

Properties

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override val isValid: Observable<Boolean>
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override val reaction: NodeReaction<T>
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Functions

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override fun cloneCondition(newReaction: Reaction<T>): Condition<T>
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open override fun dispose()
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Current eligible neighbors and their selection weights.

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Observable eligible neighbors and their selection weights.

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open override fun toString(): String