EnvPresent

A condition valid when at least one EnvironmentNode is in the neighborhood of the node.

Constructors

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constructor(environment: Environment<Double, *>, reaction: NodeReaction<Double>)

Properties

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override val isValid: Observable<Boolean>
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Functions

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override fun cloneCondition(newReaction: Reaction<Double>): Condition<Double>
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open override fun dispose()
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open override fun toString(): String