AddJunctionInNeighbor
class AddJunctionInNeighbor<P : Position<out P>>(environment: Environment<Double, P>, reaction: NodeReaction<Double>, junction: Junction, randomGenerator: RandomGenerator) : AbstractNeighborAction<Double>
Adds junction between a neighbor and the node, inside the neighbor only: the node is unaware of it. AddJunctionInCell performs the other part of the junction creation.
Type Parameters
P
position type
Constructors
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constructor(environment: Environment<Double, P>, reaction: NodeReaction<Double>, junction: Junction, randomGenerator: RandomGenerator)
Properties
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The NodeReaction owning this action, hosted by targetNode.
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Functions
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Creates an equivalent action owned by newReaction, such as a reaction cloned onto a new node. An action targeting the host of its reaction targets the host of newReaction, which must then be a Node; an action targeting any other node keeps its target.
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