CognitiveAgentFollowScalarField
class CognitiveAgentFollowScalarField<T, P : Position2D<P>, Vector2D<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: NodeReaction<T>, pedestrian: PedestrianProperty<T>, center: P? = null, valueIn: (P) -> Double) : AbstractSteeringAction<T, P, A>
Moves the node where the given scalar field is higher.
Constructors
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constructor(environment: Environment<T, P>, reaction: NodeReaction<T>, pedestrian: PedestrianProperty<T>, center: P? = null, valueIn: (P) -> Double)
Properties
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the environment where the node moves
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The NodeReaction owning this action, hosted by targetNode.
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Functions
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Creates an equivalent action owned by newReaction, such as a reaction cloned onto a new node. An action targeting the host of its reaction targets the host of newReaction, which must then be a Node; an action targeting any other node keeps its target.
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Moves the node according to getNextPosition, in absolute or relative coordinates depending on isAbsolute.
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