AbstractSteeringAction
abstract class AbstractSteeringAction<T, P : Position<P>, Vector<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: NodeReaction<T>, pedestrian: PedestrianProperty<T>) : AbstractMoveNode<T, P> , SteeringAction<T, P>
A SteeringAction in a vector space. The implementation of nextPosition is left to subclasses.
Inheritors
Constructors
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constructor(environment: Environment<T, P>, reaction: NodeReaction<T>, pedestrian: PedestrianProperty<T>)
Properties
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the environment where the node moves
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The NodeReaction owning this action, hosted by targetNode.
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Functions
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Creates an equivalent action owned by newReaction, such as a reaction cloned onto a new node. An action targeting the host of its reaction targets the host of newReaction, which must then be a Node; an action targeting any other node keeps its target.
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Moves the node according to getNextPosition, in absolute or relative coordinates depending on isAbsolute.
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Returns the target relative position the owner will move to when this action is executed. The position is relative to the owner's current position.
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