MuseumHall

Parameters

<T>

concentration type

Constructors

Link copied to clipboard
constructor(incarnation: Incarnation<T, Euclidean2DPosition>)

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val nodes: ListSet<Node<T>>
Link copied to clipboard
open var simulation: Simulation<T, P>

Functions

Link copied to clipboard
open fun addGlobalReaction(reaction: GlobalReaction<T>)
Link copied to clipboard
fun addLayer(m: Molecule, l: Layer<T, P>)
Link copied to clipboard
fun addNode(node: Node<T>, p: P): Boolean
Link copied to clipboard
fun addTerminator(terminator: Predicate<Environment<T, P>>)
Link copied to clipboard
fun forEach(action: Consumer<in Node<T>>)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getLayers(): ListSet<Layer<T, P>>
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getNodeByID(id: Int): Node<T>
Link copied to clipboard
Link copied to clipboard
fun getNodesWithinRange(center: Node<T>, range: Double): ListSet<Node<T>>
Link copied to clipboard
Link copied to clipboard
open fun getOrigin(): P
Link copied to clipboard
fun getPosition(node: Node<T>): P
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
abstract fun iterator(): Iterator<T>
Link copied to clipboard
Link copied to clipboard
open fun moveNode(@Nonnull node: Node<T>, direction: Euclidean2DPosition)
Link copied to clipboard
open fun moveNodeToPosition(node: Node<T>, newpos: P)
Link copied to clipboard
Link copied to clipboard
fun removeNode(node: Node<T>)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun toString(): String