CloseToAlreadyDeployed

class CloseToAlreadyDeployed<T, P : Position<P>>(randomGenerator: ERROR CLASS: Symbol not found for RandomGenerator, environment: Environment<T, P>, nodeCount: Int, variance: Double) : AbstractCloseTo<T, P>

This it.unibo.alchemist.model.Deployment places new nodes in the proximity of those already included in the environment. Behaviour if there are no nodes already inserted is undefined.

Constructors

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constructor(randomGenerator: ERROR CLASS: Symbol not found for RandomGenerator, environment: Environment<T, P>, nodeCount: Int, variance: Double)

Functions

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open fun <T : Any?> getAssociatedLinkingRule(): LinkingRule<T?, P?>?
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open operator fun iterator(): MutableIterator<P?>
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override fun stream(): Stream<P>