CellMove

An action moving cells (Nodes with a CellProperty) in the environment.

Constructors

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constructor(environment: Environment<Double, Euclidean2DPosition>, node: Node<Double>, inPercent: Boolean, delta: Double)
Initialize an Action that move the cell of a given space delta, which can be expressed in percent of the cell's diameter or in absolute.

Functions

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open fun cloneAction(node: Node<Double>, reaction: Reaction<Double>): CellMove
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open fun execute()
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open fun toString(): String