CognitiveAgentCombineSteering

constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, actions: List<SteeringAction<T, P>>, steerStrategy: SteeringStrategy<T, P>)

Parameters

environment
the environment inside which the node moves.
pedestrian
the owner of this action.
actions
the list of actions to combine to determine the node movement.
steerStrategy
the logic according to the steering actions are combined.