Cognitive Agent Combine Steering
class CognitiveAgentCombineSteering<T, P : Position<P>, Vector<P>, A : Transformation<P>>(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, actions: List<SteeringAction<T, P>>, steerStrategy: SteeringStrategy<T, P>) : AbstractSteeringAction<T, P, A>
Combination of multiple steering actions.
Parameters
environment
the environment inside which the node moves.
Content copied to clipboard
pedestrian
the owner of this action.
Content copied to clipboard
actions
the list of actions to combine to determine the node movement.
Content copied to clipboard
steer Strategy
the logic according to the steering actions are combined.
Content copied to clipboard
Constructors
Link copied to clipboard
constructor(environment: Environment<T, P>, reaction: Reaction<T>, pedestrian: PedestrianProperty<T>, actions: List<SteeringAction<T, P>>, steerStrategy: SteeringStrategy<T, P>)
Properties
Functions
Link copied to clipboard
open override fun cloneAction(node: Node<T>, reaction: Reaction<T>): CognitiveAgentCombineSteering<T, P, A>
This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.