AbstractLayerAction

abstract class AbstractLayerAction(environment: Euclidean2DEnvironment<Number>, reaction: Reaction<Number>, pedestrian: Pedestrian2D<Number>, targetMolecule: Molecule) : AbstractSteeringAction<Number, Euclidean2DPosition, Euclidean2DTransformation>

Abstract implementation of an action influenced by the concentration of a given molecule in the environment.

Parameters

environment
    the environment inside which the pedestrian moves.
reaction
    the reaction which executes this action.
pedestrian
    the owner of this action.
targetMolecule
    the {@link Molecule} you want to know the concentration in the different positions of the environment.

Constructors

Link copied to clipboard
fun AbstractLayerAction(environment: Euclidean2DEnvironment<Number>, reaction: Reaction<Number>, pedestrian: Pedestrian2D<Number>, targetMolecule: Molecule)

Functions

Link copied to clipboard
open override fun cloneAction(node: Node<Number>, reaction: Reaction<Number>): Action<Number>
Link copied to clipboard
fun declareDependencyTo(p0: Dependency)
Link copied to clipboard
open override fun execute()
Link copied to clipboard
fun getConcentration(p0: Molecule): Optional<Number>
Link copied to clipboard
override fun getContext(): Context
Link copied to clipboard
fun getCurrentPosition(): Euclidean2DPosition
Link copied to clipboard
open fun getEnvironment(): Environment<Number, Euclidean2DPosition>
Link copied to clipboard
open override fun getNextPosition(): Euclidean2DPosition
Link copied to clipboard
fun getNodePosition(p0: Node<Number>): Euclidean2DPosition
Link copied to clipboard
override fun getOutboundDependencies(): ListSet<out Dependency>
Link copied to clipboard
fun isAbsolute(): Boolean
Link copied to clipboard
abstract fun nextPosition(): Euclidean2DPosition

The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.

Link copied to clipboard
fun nodeContains(p0: Molecule): Boolean
Link copied to clipboard
fun removeConcentration(p0: Molecule)
Link copied to clipboard
fun setConcentration(p0: Molecule, p1: Number)
Link copied to clipboard
open override fun toString(): String

Properties

Link copied to clipboard
open val maxWalk: Double

The maximum distance the pedestrian can walk, this is a length.

Inheritors

Link copied to clipboard
Link copied to clipboard