Package-level declarations
Types
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This class collects the following responsibilities: - it manages to draw layers only when necessary (as the apply method will be called for every node).
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Effects are normally applied for each node, this is a base class for effects that do not need to be redrawn for each node.
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Maps BidimensionalGaussianLayers, it ignores any other layer.
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Draw a gradient in the background of the gui for BidimensionalGaussianLayers values.
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Draw isolines for BidimensionalGaussianLayers.
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Draws an orienting node's cognitive map.
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This effect draws a node as a directed arrow. The direction is given by the node's velocity (that is an array of double). The color is given by the node's hue molecule (that is a numeric number).
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Draw layers values as background in the gui.
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Draw layers isolines.
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This is a basic class for all the effects meant to draw Layers values in different points of the view.
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Draws the navigation graph of an ImageEnvironmentWithGraph.
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Draws the paths took by pedestrians.
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Draws node's shapes and cameras' fields of view.
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class EffectFactory
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Serialize Alchemist effects from/to file in human readable format.