Generic Random Walker
    open class GenericRandomWalker<T>(node: Node<T>, reaction: Reaction<T>, environment: Environment<T, Euclidean2DPosition>, randomGenerator: ERROR CLASS: Symbol not found for RandomGenerator, speed: Double, distanceDistribution: ERROR CLASS: Symbol not found for RealDistribution) : EuclideanConfigurableMoveNode<T, Euclidean2DPosition> 
Chooses random targets in a direction extracted from randomGenerator at a distance extracted from distanceDistribution. Moves the node towards the targets at the given constant speed. Changes target on collision.
Inheritors
Constructors
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                  constructor(node: Node<T>, reaction: Reaction<T>, environment: Environment<T, Euclidean2DPosition>, randomGenerator: ERROR CLASS: Symbol not found for RandomGenerator, speed: Double, distanceDistribution: ERROR CLASS: Symbol not found for RealDistribution)
Properties
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                  override val outboundDependencies: @EnhancedNullability org/danilopianini/util/ListSet<out it/unibo/alchemist/model/Dependency!>
Functions
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                  This method allows to clone this action on a new node. It may result useful to support runtime creation of nodes with the same reaction programming, e.g. for morphogenesis.
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                  Detects if the move is in absolute or relative coordinates, then calls the correct method on the Environment.
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