Cognitive Agent Obstacle Avoidance
class CognitiveAgentObstacleAvoidance<W : Obstacle2D<Euclidean2DPosition>, T>(env: Environment2DWithObstacles<W, T>, reaction: SteeringBehavior<T>, pedestrian: Pedestrian2D<T>, proximityRange: Double) : AbstractSteeringAction<T, Euclidean2DPosition, Euclidean2DTransformation>
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Move the agent avoiding potential obstacles in its path.
Parameters
env
the environment inside which the pedestrian moves.
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reaction
the reaction which executes this action.
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pedestrian
the owner of this action.
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proximity Range
the distance at which an obstacle is perceived by the pedestrian.
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Constructors
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fun <W : Obstacle2D<Euclidean2DPosition>, T> CognitiveAgentObstacleAvoidance(env: Environment2DWithObstacles<W, T>, reaction: SteeringBehavior<T>, pedestrian: Pedestrian2D<T>, proximityRange: Double)
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Functions
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The position the owner of this action moves to when it is executed, in relative coordinates with respect to its current position.
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